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The Best only war core rulebook of 2022 – Reviewed and Top Rated

After hours researching and comparing all models on the market, we find out the Best only war core rulebook of 2022. Check our ranking below.

2,740 (random num) Reviews Scanned

Rank No. #1
Warhammer Games Workshop 40,000 - Core Book 9th Edition
  • Games Workshop - Warhammer 40,000 - Core Book 9th Edition
  • Core rulebook for Warhammer 40,000 - 9th Edition
  • Games Workshop
Rank No. #2
EDGE Studio Star Wars Edge of The Empire Core Rulebook | Roleplaying Game | Strategy Game for Adults and Kids | Ages 14 and up | 3-5 Players | Average Playtime 1 Hour | Made
  • THIS IS A CORE RULEBOOK FOR THE STAR WARS EDGE OF THE EMPIRE ROLEPLAYING GAME. This is not a complete game experience. A copy of Star Wars Edge of the Empire Roleplaying Game is required to play.
  • PREPARE FOR ADVENTURE IN THE STAR WARS GALAXY: Participate in grim and gritty adventures in places where morality is gray and nothing is certain. Ply your trade as a smuggler in the Outer Rim, collect bounties on the scum that live in the shadows of Coruscant, or try to establish a new colony on a planet beneath the Empire’s notice.
  • CORE RULEBOOK: The Star Wars universe is at your fingertips with this Core Rulebook. The 448-page Core Rulebook includes everything players and GMs need to begin their Star Wars roleplay campaign and a wealth of advice for GMs on how to create and run an Edge of the Empire campaign.
  • A COMPLETE INTRODUCTORY ADVENTURE: Concise rules allow you to quickly generate and advance all manner of memorable characters. Clear descriptions of the game’s skills and talents, rules for conflict, combat, and Force Sensitive Exiles in an Edge of the Empire campaign and a convenient charts of weapons, gear, devices, starships and vehicles help you launch into action.
  • NUMBER OF PLAYERS AND AVERAGE PLAYTIME: Star Wars Edge of the Empire is an exciting roleplaying game for adults and kids designed for 3 to 5 players and is suitable for ages 10 and older. The average playtime is approximately one hour.
SaleRank No. #3
Modiphius Entertainment Dune RPG Core Rulebook
  • The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence, and vengeance in a universe where a blade can change the fortunes of millions.
  • Build your House, carve your place in the universe or rebuild an ancient lineage and fight for the Imperial throne. Take your characters on a journey through the storied worlds of Frank Herbert's sci-fi masterpiece, inhabit elite agents working for noble Houses where Mentats, Swordmasters, Spies, Bene Gesserit Sisters, Devious Advisors, or even desert Fremen join together to follow your banner. Whoever you choose to be, remember that those that control the spice control the universe.
  • Package Weight: 2.2 pounds
  • Package Length: 11.0 inches
SaleRank No. #4
Paizo Starfinder Core Rulebook
  • All player and Game Master rules in a single volume.
  • Complete rules for science-fantasy races like logical androids, telepathic lashunta, ysoki ratfolk, and more―plus all of the classic fantasy races of the Pathfinder Roleplaying Game!
  • 7 new science-fantasy classes, from the spellhacking technomancer to the starship mechanic with a remote-controlled robot. Will you be a heavily armored soldier, a charismatic envoy, a stealthy operative, an occult mystic, or the cosmically attuned solarian, who calls forth strange powers and shapes energy weapons from stars and black holes?
  • A detailed overview of Starfinder’s core setting, including the planets of the Pact Worlds, their gods, major factions and threats, and more.
  • Complete rules for starship combat, as well as for building and customizing your starship.
SaleRank No. #5
Cubicle 7 Warhammer 40000 | Wrath & Glory Core Rulebook | Roleplaying Game | 2+ Players | Ages 14+ | 60 to 90 Minutes Playing Time
  • The new Rulebook focuses on the Gilead System, allowing you to tell your own stories in a society beset by daemonic invasion and internal corruption
  • Character Creation has been streamlined, with a focus on Frameworks. With so many choices of who and what you can play, you’ll want to decide the focus of your game early
  • The Factions Chapter is a primer on life in the 41st Millennium, detailing each of the organisations vying for supremacy in the Warp-torn Gilead System
  • English Version | 2+ Players | Ages 14+ | 60 to 90 Minute Playing Time
  • English (Publication Language)
Rank No. #6
Starfinder RPG: Starfinder Core Rulebook Pocket Edition
  • All of the rules you need to play or run a game of Starfinder
  • Seven character classes, from the elite soldier and stealthy operative to the physics-hacking
  • Character races both new and classic, from androids, insectile shirrens, ratlike ysoki,
  • An in-depth exploration of the Starfinder setting, including its planets, gods, factions,
  • Hundreds of weapons, spells, technological gadgets, magic items, and other options to
Rank No. #7
Pathfinder Core Rulebook Pocket Edition
  • This comprehensive 640-page guide to the Pathfinder roleplaying game provides everything you need to set out on a world of limitless fantasy adventure!
  • Based on more than 20 years of active development and playtest feedback from more than 125,000 gamers, the new Pathfinder rules are easy to learn and exciting to master!
  • This indispensable volume contains all rules for players and Game Masters, and is your first step on a heroic new journey!
  • The Pathfinder Core Rulebook includes: More than 600 pages of game rules, advice, character options, treasure, and more for players and Game Masters!
  • Twelve character classes, including the alchemist, barbarian, bard, champion, cleric, druid, fighter, monk, ranger, rogue, sorcerer, and wizard! Hundreds and hundreds of spells, class feats, and other exciting abilities to help you customize your character to become the hero YOU envision them to be!
Rank No. #8
Rogue Trader RPG: Core Rulebook
  • Fantasy Flight Games (Author)
  • English (Publication Language)
Rank No. #9
EDGE Studio Star Wars Age of Rebellion Core Rulebook | Roleplaying Game | Strategy Game | Adventure Game for Adults and Kids | Ages 14+ | 2-8 Players | Average Playtime 1 Hour | Made
  • THIS IS A CORE RULEBOOK FOR THE STAR WARS AGE OF REBELLION ROLEPLAYING GAME. This is not a complete game experience. A copy of Star Wars Age of Rebellion Roleplaying Game is required to play.
  • TAKE ON THE GALACTIC EMPIRE: As a member of the Rebel Alliance, wage guerilla warfare across the Star Wars galaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe.
  • CORE RULEBOOK: The Star Wars universe is at your fingertips with this 448-page Core Rulebook that includes everything players and GMs need to begin their Star Wars roleplay campaign and a wealth of advice for GMs on how to create and run an Edge of the Empire campaign.
  • A COMPLETE INTRODUCTORY ADVENTURE: Concise rules allow you to quickly generate and advance all manner of memorable characters. Clear descriptions of the game’s skills and talents, rules for conflict, combat and Force Sensitive Emergents in an Age of Rebellion campaign and a convenient charts of weapons, gear, devices, starships and vehicles help you launch into action.
  • NUMBER OF PLAYERS AND AVERAGE PLAYTIME: Star Wars Age of Rebellion is an exciting roleplaying game for adults and kids designed for 2 to 8 players and is suitable for ages 10 and older. The average playtime is approximately one hour.
Rank No. #10
Modiphius Dune Collectors Edition Harkonnen Core Rulebook
  • An extensive look at the Imperium, its society, factions, history, technology, culture, faith, and more."
  • Guidelines for novice and experienced gamemasters on how to run Dune-themed adventures and campaigns of intrigue and adventure for the elite agents of a noble House."
  • Rules for creating a noble House of your own, from House Minor to Major House, detailing its holdings, areas of expertise, and agenda."
  • Systems for architect play, where you become the puppet masters, moving agents to your designs to serve your House."
  • An introductory adventure designed to quickly get you and your fellow players involved in the byzantine plots of the Imperium on Arrakis."

Last update on 2023-03-18 / Affiliate links / Images from Amazon Product Advertising API

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