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The Best Strategy And Tactics Magazine of 2023 – Reviewed and Top Rated

2,209 Reviews Scanned

Rank No. #1
Decision Games DG: Strategy & Tactics Magazine #340, with French & Indian War Battles, Boardgame
  • Magazine of military history in all eras of human history, with a complete board game in each issue to complement the lead article
  • Game in this issue covers three decisive battles of the French & Indian War at a grand tactical level
  • Covers the battles of Lake George, Fort Oswego & Quebec
  • Company/btln level, 50-150yd/hex, 10-60min/turn, 176 counters
  • Designed for adults 14+ of age
Rank No. #2
DG: Strategy & Tactics Magazine #320, with Sepoy Mutiny, 1857-8, Boardgame
  • Magazine of military history from all eras with a complete board game in each issue to complement the lead article
  • Game in this issue is a 2-player game of the great Sepoy rebellion of 1857-8 across the Indian subcontinent against British colonial rule
  • Uses the They Died With Boots on game system with random command activation, rebellions & events
  • 2mo/turn, 40mi/hex, 2000-10000men/unit, 176 counters
Rank No. #3
DG: Strategy & Tactics Magazine #335, with Descent on Malta, Operation Herkules, Boardgame
  • Magazine of military history thruout human history, with a complete board game in each issue to complement the lead article
  • Game in this issue is a operational level, solitaire game in which the player controls Axis forces during the planned but not executed invasion of Malta in 1942
  • Uses the Crete '41 game system, with its point-point movement and a co/btln/regt level, and includes the uses of strategic command resources, air power, sea power, Allied concealed units; 2+ player rules are available by download from the
  • Game presumes an eventual Axis victory, but the overall cost of that victory in time & Axis resources determines success in the game
  • Appropriate for adults 14 years & older
Rank No. #4
Decision Games DG: Strategy & Tactics Magazine #341, with Return to Europe Boardgame
  • Magazine of military history covering all eras of human history, with a complete boardgame in each issue that complement the lead article
  • Game covers the Allied invasions of Sicily and southern Italy between July-Nov 1943, using the Desert Fox game system
  • Victory hinges on control of key ports in Sicily or effective control of southern Italy
  • 280 counters, Regt/Brig level, 1mo/turn
  • Boardgame appropriate for adults 14 years & older
Rank No. #5
Liphontcta Tactics Magazine #247, with Holy Roman Empire Board Game
  • Historical magazine including a complete board game in each issue
  • This game covers the Wars of Reformation as the new nation-states take on the Hapsburge empire in the 16th century
  • For 2-4 players
Rank No. #7
DG: Strategy & Tactics Magazine #242, with They Died With Their Boots On v2 Board Game
  • Historical magazine including a complete board game in each issue
  • This issue contains 2 more grand tactical battles in the They Died with Boots series
  • Covers Mad Anthony's war for the Ohio area, 1791-4, and Pershing's incursion into Mexico after Pancho Villa, 1916
Rank No. #8
DG: Strategy & Tactics Magazine #55, with Commandos, Europe Solitaire Boardgame
  • Magazine of military history during the period immediately surrounding World War II, with a complete board game in each issue that complements the lead article
  • Game in this issue is a solitaire game of organizing and leading Allied commando raids in Europe & northern Africa during World War II
  • Player receives a randomly determined mission; you choose your weapons & equipment for the task, plan the approach & escape, then go to it
  • Includes 280 counter, 5men/unit, 200m/hex, variable time frame
Rank No. #9
Decision Games DG: Strategy & Tactics Issue #304 with The American Revolution in The South Boardgame
  • Magazine of military history of all eras thru human history. Includes a complete board game in each issue to parallel the lead article
  • Game covers 5 of the historical campaigns conducted in the Carolinas during the American Revolution, 1776-81
  • Game emphasis is on leaders & leadership
  • 280 colorful counters, 8mi/hex, 50-1500min/unit, individual leaders
Rank No. #10
Strategy & Tactics Magazine #342, with Carolingian Twilight, Decline of an Empire, Boardgame
  • Magazine of military history covering all eras of human history, with a complete boardgame in each issue that complement the lead article
  • Game is a 2-6 player, strategic level coverage of the decline of Charlemagne's empire after his death
  • Provides 10 scenarios depicting individual divisions within the empire
  • 280 counters, 1inch/75mi, 1yr/turn. Goal is to unite the empire once again under one leader
  • Boardgame appropriate for adults 14 years & older
Rank No. #11
Decision Games DG: Strategy & Tactics Magazine #327, with Suwalki Gap, The Baltic 2023, Boardgame
  • Magazine of military history of all historical eras, with a complete board game in each issue to complement the lead article
  • Game in this issues is of the hypothetical situation were to Russia to attack the Baltic nations thru the Suwalki Gap with the intention of surrounding & isolationg them
  • Includes the area near the Polish Lithuanian border, and involves the forces of the Baltic nations plus Sweden, Poland & NATO forces
  • 28km/hex, 1 day/turn, 280 counters, battlegroup level
  • Appropriate for adults 14 years & older
Rank No. #12
DG: Strategy & Tactics Quarterly Magazine #1, Premier Issue with a focus on Caesar & the Roman Republic & Empire
  • Premier issue of a new magazine focused on military history, with each issue focused on a single, specific topic
  • This issue focuses on Julius Caesar, and the Roman Republic & Empire
  • Includes a color map insert
Rank No. #13
DG: Strategy & Tactics Magazine #225, with Twilight's Last Gleaming, Battles of the War of 1812 volume 2,Board Game
  • Historical magazine including a complete board game in each issue
  • Game covers 3 small battles from late in the War of 1812 at grand tactical level
Rank No. #14
Decision Games DEC: Strategy & Tactics Issue #297, with 1863, Turning Point in The Civil War Board Game
  • Magazine of military history of all eras, with a complete board game in each issue
  • Game is a strategic, area-move game of the pivotal year of 1863 with 176 counters, 1mo/turn, 30mi/inch on the map.
  • Uses the unique Btl for Germany system in which players control both sides but on different fronts (eastern & western theaters)
  • Object is to win battles and score points for progress
Rank No. #15
Decision Games DG: Strategy & Tactics Magazine #332 with Thirty Years War Battles, Lutter & Wittsock, Boardgame, Part of The Thirty Years War Folio Game Series
  • Magazine of military history in all historical eras, with a complete board game in each issue complementing the lead article
  • Game here covers two key battles from the Thirty Years War: Lutter 1626 and Wittstock 1636
  • Grand tactical scale, 150-200m/hex, 45-60min/hr, 176 counters
  • Appropriate for adults 14 years & older
Rank No. #16
DG: Strategy & Tactics Magazine #220, with Group of Soviet Forces Germany Board Game
  • Historical magazine including a complete board game in each issue
  • Game of a Soviet attack into central Europe in the late 1970s: the Reagan nightmare.
Rank No. #17
DG: Strategy & Tactics Magazine #216, with Asia Crossroads, the Great Game, Board Game
  • Historical magazine including a complete board game in each issue
  • Game covers the contest between Russia & Britain for control of central Asia in the mid-1800s
Rank No. #18
War in the East: The Russo-German Conflict, 1941-45 (Strategy & Tactics Staff Study)
  • Used Book in Good Condition
  • Hardcover Book
  • Strategy & Tactics Magazine (Author)
  • English (Publication Language)
  • 186 Pages - 07/12/1977 (Publication Date) - Hippocrene Books (Publisher)
Rank No. #19
DG: Strategy & Tactics Magazine #309, with War of Turkish Liberation Boardgame
  • Magazine of military history from all eras, with a complete board game in each issue that complements the lead article
  • Game covers Turkey's assertion of nationalism in the immediate aftermath of WWI, as the allies seek to dismember the Ottoman Empire and what is now Turkey
  • Includes errata counters & rules for World War I 2nd (14) and Cold War Hot Armor (14)
  • Imperialist (allied) powers must capture a substantial part of Turkey to win

Last update on 2024-02-19 / Affiliate links / Product Titles, Images, Descriptions from Amazon Product Advertising API

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FAQ:

Q: When did strategy and Tactics magazine 331 come out?

A: (S&T 331) On to Baghdad! Gameless issues containing military history articles and game variants/errata. Published by TSR. The primary purpose of S&T Supplement was to allow readers of S&T to submit articles about whatever they wanted. They came out in 1970-1971.

Q: What is the purpose of strategy and Tactics Press?

A: Strategy & Tactics Press is committed to providing military history buffs with the finest magazines and games. Our core passion is to dig deeper into military conflicts to better understand the “how” and “why”.

Q: Why do we make strategy and tactics games?

A: We also create unique simulation board games based on our research to recreate battles and campaigns and give players the tools to explore different tactics and strategies to better understand history.

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